2/24/2023 0 Comments Blackwind rajah![]() ![]() If you’re building for a DEX focus, this becomes RED*. STR*** : You can afford to keep this a little lower, as your INT will support your attack rolls. The Stat Breakdown for a Harbinger would probably look something like this: There is little reason why a Harbinger should ever have to make a standard attack action past maybe 3rd level. In the end, the Harbinger’s greatest strengths are its mobility, SADness, and sky high save DCs. ![]() Not to mention, you’ll probably end up smarter than the wizard too, with everything you do keyed to your Intelligence score. Over the course of your character’s career, you will become the absolute king (or queen) of initiating, with access to higher save DCs, amazing maneuver recovery and a Single Ability Dependence (SAD) that may surpass even the Wizard. In a more crunch related analysis, the Harbinger is the initiating class to end all initiating class. But just because the Harbinger taps into the power of SUPER EMONESS malevolence and doom doesn’t mean that they themselves buy into the fatalism and negativity that so pervades similarly themed characters. If the fluff seems like it might be more at home in a game of World of Darkness, you’re not alone. The Harbinger is a typical emo kid dark and malevolent warrior who relies on the power of negative emotions and foul pacts to ply the craft of sewing mayhem and murder in her wake. Red* : A bad choice, either because it is comparatively worse than nearly any other option, or so broken as to be unusable. Orange** : Not that great of a choice or ability, but at least useable. Green*** : A good choice, solid or reliable ability although not exactly stellar. Purple***** : One of the best choices, or an exceptionally powerful ability.īlue**** : A very good choice, better options may exist, but you can’t really go wrong. This guide will use the popular Color/star ranking system used in many other guides and started by Treantmonk. The Harbinger is a control and debuff focused initiator with access to excellent mobility effects, extremely accurate attacks, powerful save or dies and one of the most efficient maneuver recovery options available to initiators. ![]() Dark Wings, Dark Tidings: A guide to the Path of War Harbinger ![]()
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